← Back to front page
Asia · Financial press · Nikkei Asia

Roblox uses Japan playbook to grow in Asia-Pacific gaming market

Published by Nikkei Asia · Japan
Roblox uses Japan playbook to grow in Asia-Pacific gaming market
Nikkei Asia

Detailed summary

Exec with online platform calls Japan a 'success story' as monetization gains steam

Roblox Chief Growth Officer John Ciancutti speaks during an interview at the Nikkei Forum Global Management Dialogue 2026 in Tokyo on Nov. 10. (Photo by Satoko Kawasaki)

TOKYO -- User-created games platform Roblox is seeing growth in the number of players and creators earning money in Japan, a trend it seeks to replicate across the Asia-Pacific region, home to an estimated 1.9 billion gamers.

Opening of the article, excerpted from Nikkei Asia. To read the rest, open the article on the publisher's site.

Read the full article on Nikkei Asia Sign in to save

MarketNews shows the headline and summary published by the outlet. The full article is on the publisher's website. (asia.nikkei.com)

Also worth reading